Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Friday, December 10, 2010

Film Review | Avatar


Pandora’s Box

by Thomas Delapa



Since its release one year ago, Avatar has soared to become the biggest box-office hit in the known universe, even leaving writer/director James Cameron’s own Titanic in its wake. Yet audiences following the advice of the DVD tagline (“Return to Pandora...”) may well be amazed by the sci-fi fantasy’s epic lack of depth, made even clearer when bereft of the digitally generated 3D theatrical spectacle.

While it’s notoriously difficult to argue with—or stem the tide of—any Hollywood blockbuster, the few choice discouraging words that greeted Avatar now loom larger now, with or without glasses. Whether you derisively dub it Dances With Smurfs or Bambi Goes to Outer Space, Cameron’s environmentally correct outer-space morality tale uproots just about every cliché in the revisionist book, transplanting them for a story that pits tree-hugging big blue humanoids against an armed invasion of evildoing Earthlings.

In place of Union soldier Kevin Costner going native in the old West, Cameron drafts wooden B-lister Sam Worthington as Jake Sully, a paraplegic ex-Marine who lands on the faraway planet of Pandora. In this Alien-ated, energy-starved universe, the ruthless RDA Corporation is set to mine all of Pandora’s precious “Unobtanium.” Standing in the way are the super-sized Na’vi people, a race of ten-foot-tall, blue-hued natives who are one with nature. While a compassionate scientist (Sigourney Weaver) wants to make nice with the Na’vi, a scarred, sneering colonel (Stephen Lang) is happy to terminate them with shock-and-awesome firepower.

A Y2K Spielberg with his pulse on the anemic poundings of popular culture, Cameron shrewdly mines the burgeoning video-game anti-aesthetic to boot up the plot. To surreptitiously befriend the Na’vi on their own turf, the scientists have developed hybrid humanoid shells called Avatars—much like the fantasy alter-egos beloved by players in the cyber-game universe. These ginned-up genetic disguises allow Jake and company to leave their bodies behind at the lab so they can fraternize with the locals. In his Blue Man guise, Jake instantly strikes up a relationship with the lithe and loinclothed Neytiri (Zoe Saldana), Cameron’s Pandoran Pocahontas.

Little matter that neither Cameron nor the audience can figure out how the Avatar process practically works. Throughout his adventure, Jake constantly ping-pongs back and forth between his Edenic life with Neytiri and his time back on base, but it’s never clear how this is possible. This is a guy who never sleeps, and has the magic ability to be in two places at the same time.

On the small screen, Avatar’s eye-popping, computer-generated splendor fades against a plot and characterizations that are, at best, wallpaper. With the zeitgeist of ecological cataclysm during this year (cresting with the BP oil spill), Cameron’s message obviously hit a mother lode with worldwide audiences, grafting environmentalism with pro-Native (American) sentiments. Yet as with most Hollywood big chiefs, the director’s naive, touchy-feely themes are no match against his delight in delivering massive battle scenes designed to bring out the popcorn warrior in us all.

Once the Jake-led Na’vi insurgents go on the warpath, how their arrows manage to smash through the glass of heavily-armed space helicopters is a mystery only Yoda could solve. Yes, Jake goes native in a big and tall way, even taming the king of flying dragons to take the homeland fight back to the colonel’s evil corporate army.

At the 2010 Oscars, while his ex-wife Kathryn Bigelow walked off with the Best Director and Best Picture awards for The Hurt Locker, Cameron nevertheless won the box-office war in a rout. He still may be the king of the world, but in today’s diminished Hollywood, that world is very small indeed.

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12/10/10

Thursday, June 10, 2010

Film Review | Shrek Forever After



Ogre and Out

by Thomas Delapa


Once upon a time in a strange, make-believe land also known as Hollywood, there was Shrek, a fractured fairy-tale cartoon about a big green ogre with a heart of gold. It made a king-sized pile of green for the DreamWorks studio and so did its two sequels. But in 2010, the franchise came under the spell of a neo-1950s fad called “3D,” which tricked audiences by whisking them to a weird alternate kingdom where one-dimensional storylines rule.

When it comes to the latest screen technology, 3D may be the clearest case of the tail (instead of the tale) wagging the dog. After the animators finished with Shrek Forever After, whatever script that director Mike Mitchell started with had been forever changed by the gimmicky, in-your-face 3D effects. Conjuring the illusion of depth, DreamWorks turns shallow.

Virtual cotton candy with a saccharine flavor, Shrek 4 goes retro in plot, too. Now married with children, our not-so-jolly green giant (voiced by Mike Myers) is settling into domestic life with his true love, Princess Fiona (Cameron Diaz). But Shrek is suffering post-ogre remorse. He yearns for the good old days of yore when he could behave badly, bellow and terrify villagers. Curiously like the bored and bratty newlywed Carrie Bradshaw in Sex and the City 2, Shrek discovers that “happily ever after” is a fairy tale.

Shrek’s supernatural solution to his mid-life crisis? He naively signs an “ogre for a day” contract with the runty, double-dealing Rumpelstiltskin (Walt Dohrn), who’s scheming for regime change in the land of Far Far Away. Shrek wakes up in a dark, topsy-turvy world where Rumpelstiltskin leads an axis of evil with a coven of witches, and ogres are slaves.

Like its digitally drawn predecessors, Shrek 4.0 is uploaded with a witches’ brew of pop-culture jokes, but they’re largely charmless. Even if the characters’ life-like expressions are magical, the spell wears off the deeper Mitchell gets into this sickly green riff on It’s a Wonderful Life. A la George Bailey, Shrek has the misfortune of seeing what happens had he never been born (and never rescued Fiona), thus making him appreciate the wonders of middle-class married life. In vapid storybook fashion, life without true love and marriage is a curse.

Writers Josh Klausner and Darren Lemke are willy-nilly pillagers, raiding everything from The Wizard of Oz to Deliverance and old Carpenters’ songs. At Rumpel’s seedy palace, a horde of hook-nosed, rave-happy witches do his bidding on broomsticks. When Shrek finally finds Fiona, she’s been made over into the chilly, no-nonsense leader of the underground ogre resistance. (You could say that it’s at least a better fate than poor Donna Reed in the noir side of It’s a Wonderful Life, transfigured into a spinster librarian since Jimmy Stewart wasn’t there to sweep her off her feet.)

Movie technology should be ruled by story and character, but in Shrek Forever it’s the other way around. Between such oddball scenes as an ogre fandango, Mitchell launches a made-for-3D centerpiece that pits Shrek against a squadron of flying witches hurling (and smashing) flaming pumpkins.

It’s not easy being green, but in this virtually recycled Shrek, DreamWorks forgot to take out the trash.

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Originally published in Conducive Chronicle, 6/7/10